Amstrad CPC games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 830
8bit Computers: 413
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 107
128bit Consoles: 28
OnLine members
Currently: 16
Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Total hits!
Free counters!
Puzzle!
Random Old Ads!
 
Game info
AmstradCPC

Cauldron

Cauldron
GenreAction Adventure
DeveloperPalace Software
PublisherPalace Software
Released1985
Rating
Graphics:7.0
Sound:7.0
Gameplay:8.0
Overall:7.0
Reviewed byndial
Fly across the landscape on your broomstick, to find the way to defeat the evil Pumpkin! Cauldron is among the best action adventure games for the 8bit home computers, developed by Palace Software in 1985 for the ZX Spectrum, Commodore 64 and Amstrad CPC home computers.
 
Review
Cauldron STORY / GAMEPLAY
The hero is an ugly, old witch as she flies above the landscapes on her broomstick and explores caverns in order to collect the six main ingredients of a very powerful spell, in order to defeat the evil Pumpkin. To do that, you must first find 6 colored keys to the six doors, behind which lies each of the ingredients you require. Apart from the levels where you fly on your magical broomstick, there are ground segments that require you to run and jump inside caverns. There are numerous enemies that tend to be particularly tough to confront. The forests are swarmed by bloodthirsty bats, seagulls attack over the seas, ghosts infest the graveyards and the mountains are home to almost everything from balls of molten lava (launched from active volcanoes), strange objects like a set of teeth thrown from some sort of plants, to even pumpkins. The witch has a limited number lives and the game is really tough, believe me! Each life has a limited amount of magic energy. Use this energy to fire blasts towards enemies to kill them. If the enemy touches the witch, even more magic power is lost from this collision. Inside the cavers you may find ingredients for her own spells (she's a witch after all!). Once collected, the ingredients must be returned to the cottage where she starts and once she mixes her potion, she is ready to defeat the evil Pumpkin. Note that there are two sequels to Cauldron: the 1986 Cauldron 2: The Pumpkin Strikes Back and the 1993 Super Cauldron (available only on the Atari ST, Amiga, MS-DOS and Amstrad CPC). Overall, Cauldron is beautiful, a classic 8bit game and still remains among the toughest games in history.

GRAPHICS / SOUND
The CPC version offers great graphics with bright colors and smooth sprite animation (the Commodore version runs smoother and faster though). Although the backgrounds look a bit empty (especially on the underground section), still they are nice to watch as there are a few cool animated scenes (volcano smokes, doors opening etc). Note that the CPC and ZX versions run on flip-screen (in contrast to the Commodore version). Soundwise, the game is pretty "empty" as well except of the good introductory tune. There are a few typical sound effects during gameplay but no in-game music (as in all the other 8bit versions).
 
Screenshots
  • Cauldron
  • Cauldron
  • Cauldron
  • Cauldron
  • Cauldron
  • Cauldron
 
Sound samples
Intro music:  In-game sound:
 
Gameplay sample
 
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
 
Hardware information

Amstrad CPC 464/664/6128

Amstrad CPC 464/664/6128CPU: ZiLOG Z80 4MHZ
MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards)
GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported
SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.
read more...
The Amstrad CPC 464/664/6128 (default) color palette
RGB 27-colors palette (16 on screen)
 
Comments
comment on 2010-03-17 19:53:41
FreddyJoin Date: 2009-09-07
A really good game. A classic for my CPC! Also good on Commodore and Speccy! I liked the fluid animation on the Commodore though.
 
comment on 2010-03-22 22:01:29
WonderboyJoin Date: 2009-09-12
I do agree Freddy! A classic! The ZX version was great too!
 
comment on 2019-05-02 08:24:57
alex76grJoin Date: 2017-03-19
Καλοφτιαγμένο παιχνίδι. Το είχα τότε στον CPC αλλά δεν είχα ιδέα για το τι έπρεπε να κάνω για να προχωρήσω. Η συνέχειά του που είχες μια κολοκύθα, ήταν για μένα μια αποτυχία λόγω του κακού χειρισμού.
 
 
Login to leave your message!
 
Our featured games
Lethal Species
Play old-school now!
Music Player!
Play ZX on-line!!
Play CPC on-line!!
Boot Screens!
Retro-games Trivia!
Old-school Crossword!
Is this my palette?
The logo evolution!
Manuals!
Beat them All!
Design & Developed by ndial
Google+
 
Free counters!